1
28
submitted 4 months ago by ylai@lemmy.ml to c/starfield_mods@lemmy.zip
2
12
submitted 8 months ago by Blamemeta@lemm.ee to c/starfield_mods@lemmy.zip
3
17
submitted 9 months ago by ylai@lemmy.ml to c/starfield_mods@lemmy.zip
4
7
submitted 9 months ago by Blamemeta@lemm.ee to c/starfield_mods@lemmy.zip

God damn it Bethesda, so buggy even the mods are broke

5
6

I've been using a few mods to make ship building better in Starfield and none of them seem to be that popular. I figured I'd do my part to give them a few more eyeballs and give Lemmy a little more content.

  • TN's Useful Ship Structure - Adds various buffs to structure components to make them more than just wastes of mass. At a bare minimum, everything gives a little hull bonus.
  • TN's Hab Tweaks - Essential the same thing as the previous, but for habs. Mod author tries to tie the buff to the theme of the hab, but falls back on a little more cargo if nothing else fits.
  • ComSpike and Conduction Grid - Allows you to buy the titular modules on starships beyond what you had during the Fleet questline. Available in various levels of cheatiness, including barely-cheaty-at-all.
  • Enhanced Ship Builder Tolerance Plus - Allows you to fit starship modules together that look like they ought to fit but seem to be just a smidge too overlappy. Comes in various tolerances depending upon how obviously weird you want your ship to look. I prefer the lowest level of tolerance but you be you.
  • Spaceship Manager - This actually has several features, but I mostly use it for hotkey power settings. One hotkey for lasers, one for ballistics, and a third for escape, for instance. Very configurable.

I consider all fo these to be essential for my load order, now. They deserve a little more love from the rest of the community.

6
6
7
6

Hey guys this is a simple mod that increases nutrition perk effectiveness drastically to make food and drink items a versatile alternative to med packs. Increases from 1.1x, 1.2x, 1.3x, 1.5x to 2x, 4x, 6x, 8x.

8
11

Hey guys this is a mod that increases vendor credits by 25%, 50%, 100%, and 200% depending on your Commerce Perk level. The original commerce perk effect is still there, this is added on top.

9
5

Hey guys heres a simple mod that let's you see which way an output link is transferring items from any direction you look at it.

10
11
Enhanced Player Healthbar (www.nexusmods.com)
11
7
12
3
Undelayed Menus (www.nexusmods.com)
13
5
14
6
15
17
submitted 11 months ago by BrikoX@lemmy.zip to c/starfield_mods@lemmy.zip
16
13
StarUI Inventory (www.nexusmods.com)
17
2

cross-posted from: https://lemmy.world/post/4381136

Has anyone used the mod manager by Nexus Mods? If so, does it work well or do you prefer to install the mods yourself?

18
4
Minimalist Main Menu (www.nexusmods.com)
19
1
20
4
More Custom Landing Sites (www.nexusmods.com)
21
4
Less Spongy Enemies (www.nexusmods.com)
22
4
23
5
BetterHUD (www.nexusmods.com)
24
4
Starfield FOV (www.nexusmods.com)
25
5
view more: next ›

Starfield Mods

271 readers
1 users here now

Welcome to the Starfield Mods community on Lemmy.zip!

Helpful links:

Spoiler policy:

founded 1 year ago
MODERATORS