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submitted 1 year ago by TwinTurbo@lemmy.world to c/reddit@lemmy.ml
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[-] Saneless@lemmy.world 16 points 1 year ago

Ahh the Free To Play playbook. Have to pay to not be frustrated. Ironically what Apple ushered in

[-] jgrim@discuss.online 1 points 1 year ago

They ushered it by providing the AppStore or is there something more direct?

[-] Saneless@lemmy.world 3 points 1 year ago

They welcomed constant payments, especially the exploitative ones. They loved their cut

They could have restricted the amount you'd buy at once instead of absurd things like $99 options or games that blocked you from playing after every 20 minutes unless you coughed up more dough.

They loved it and couldn't get enough.

It just encouraged developers to track $/user or % paying users and other shitty metrics that if they were not hit they purposely made their game worse to frustrate users

[-] jgrim@discuss.online 1 points 1 year ago

I see your point; however, if they stopped, the people would give them grief for that. But I'm with you. They should take responsibility and help stop exploitative practices.

[-] Saneless@lemmy.world 2 points 1 year ago

Well yes, now. But they could have shaped it better early on. But it's apple, their greed is boundless

[-] jgrim@discuss.online 1 points 1 year ago
[-] Saneless@lemmy.world 1 points 1 year ago

I never am!

(Ok I'm wrong about that)

[-] jgrim@discuss.online 1 points 1 year ago

I'm never wrong! I thought I was once, but, it turns out I was just mistaken.

this post was submitted on 19 Jul 2023
1372 points (96.9% liked)

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