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[-] altima_neo@lemmy.zip 43 points 4 months ago

The outsourced studios might actually do better than 343, to be honest. 343 has so terribly mismanaged Halo. Its ridiculous how bad of a job they did. They were given charge of Xbox's biggest IP and the fumbled it. Halo Infinite was meant to be a glorious return to form, and it landed with a flop. Its like they did nothing but hire people that hated halo. They had the formula laid out by Bungie. All they needed to do was more of that and people would gobble it up.

[-] kippinitreal@lemmy.world 7 points 4 months ago

I think a great example of what 343 should have done is treyarch taking over COD from infinity ward. They've converted infinity ward's COD into a behemoth. They maintained what worked. They knew living upto IW's standards wouldn't work. They split the COD brand up to MW, BlackOps & the World War stuff, to mitigate any creative risks they could now take. This allowed them to grow COD including going into newer platform & modes e.g. Warzone.

I know it's not an apples to apples comparison, but it does show how management of a studio is as important as the creative vision. 343 clearly lacked both.

[-] entropicshart@sh.itjust.works 3 points 4 months ago

Glad to see other folks have noticed this as well.

As a longtime Destiny fan, I was so excited to have Halo come in and take the spotlight and giving Bungie’s lazy ass a run for their money.

Instead halo flopped almost as hard as Anthem. Fucking sad.

[-] Omega_Man@lemmy.world 2 points 4 months ago

Idk if it was Anthem levels.

this post was submitted on 16 Jul 2024
157 points (98.8% liked)

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