9

Mine is hands down the green alien fart cloud in The Pandora Directive. For three simple reasons:

  1. I don't like being chased.
  2. I don't like being on a timer.
  3. It scares the crap out of me to this day.

I usually panic to the point where I forget everything I need to do, despite having played the game a million times, and I spam the everloving hell out of the hint system.

Runner-up, also from the Tex Murphy series: the GRS "eyeball droid" in Under a Killing Moon. For some reason Access just felt compelled to put one pants-crapping sequence into each of these games...

you are viewing a single comment's thread
view the rest of the comments
[-] SQHistorian@lemm.ee 3 points 1 year ago

There's a way to cheese the burger minigame in SQ4. If the speed starts getting too fast, go up in the control panel and adjust the game's speed slider. It'll slow the conveyor belt down.

Also, use the arrow keys. It'll make your cursor snap to the ingredients, and hitting the Up arrow makes the cursor follow along with the burger.

[-] GammaRaichu@lemm.ee 3 points 1 year ago

There’s a way to cheese the burger minigame

I see what you did there.

[-] SQHistorian@lemm.ee 3 points 1 year ago
[-] FurtiveFugitive@lemm.ee 1 points 1 year ago

Those are great tips. When we first got the game we played it on a "laptop"/portable computer my family had hooked up to a lot of music equipment. I believe because it was the only computer with access to a nice SoundBlaster card. Unfortunately, it had an orange monochrome display and a trackball mouse. I learned pretty quickly things were easier with a keyboard.

Off topic, but that reminds me, the first time I got to play SQ4 on a real monitor instead of the laptop. I couldn't believe the portal Roger falls through in the intro was so colorful!!

this post was submitted on 18 Jun 2023
9 points (100.0% liked)

Adventure / Point-and-Click / Narrative Games

970 readers
7 users here now

A community for fans, devs, and general aficionados of the adventure game genre. This includes IF/parser games, point-and-click games, puzzle games, walking simulators, and whatever else you want to call these. To us, they're simply adventure games.

founded 2 years ago
MODERATORS