I didn't think I'd like it but I really do
Android
DROID DOES
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No, I love it.
I love Material You. And thanks to Android if you can't stand it you don't have to use it. It's nice to have options.
I was tired of it before they launched it.
My main issue is the lack of good contrast, it really hurts.
No, I wish more app used it. It's really fun and looks beautiful.
Personally I love it. It was certainly a very jarring change from what I'd grown accustomed to in the years prior. But it's playful while also being clean and professional. Hope more devs implement it in their apps as time goes on.
I love material you, the 'flatness' and pastel colors look really good to me (android 14 is going to introduce more colors outside of pastels though)
My short answer is no, matter of fact I'd like to see it being used even more. I really like Material You and I think it's one of the best design languages I've seen so far.
Before Material, I generally didn't mind UI languages that much, I just liked the #holoyolo lifestyle because it was dark. Material 1 came and I hopped on the praise DuARTe bandwagon until its end, but when I look back, I never actually liked it, nor did I dislike it. I always thought it was too square and a bit aggressive.
Material 2 is one that I disliked. It seemed like they just took away all the color and plastered whitespace everywhere just for the sake of making something different. There was no thought on form or function, it was just trendy minimalism (I love minimalism, but trendy minimalism is just that, taking away form and function just because less = more). That's also when I changed to Samsung devices and would barely see Material design anymore.
At first, I didn't believe in Material You. I liked what Google was trying to do, but all we had were design concepts that, as usual, never come to light. Then I started seeing it more and more and I understood. It seems like every piece of the puzzle fits together beautifuly, something that can join form and function without being a detriment to each other. The colors are subtle but there's enough contrast and shades to fit everywhere. The elements aren't square enough to seem like an outdated, old design, and also aren't too round to seem like it's trying too hard to be modern. The paddings are just right, and like another user here said, are very important to separate information and content. Obviously there are many flaws, but with a few tweaks, Material You could be a behemoth in design languages.
I love it
Same, I like how playful it can be
I'm okay with it, except for the sliders. I can't seem to differentiate 90%-100%
Wasn't a fan at the beginning, now I think it's great.
Absolutely not.
I'm way more tired of the designs before it, or the apps halfway into the design language but not really. Especially if it is to the point where just using the material you colours you have seperates it, signal comes to mind there for example.
Some apps can keep their design layout but please let me use my material you colours anyways
When MY first comes out everyone around seems to be a huge fan of it. I thought I was the one who got ancient tastes.
I'm not a fan of the huge padding or the "rounded edges" of it, much better during the KitKat days, in my opinion.
I like MY — I just wish I could design more of it on the user side.
Auto generated colorschemes are great and give Android a level of class it has been missing for a while. But I wish I didn't have to rely on a third party app like Repainter to finely choose my palette rather than hope the theme engine makes a good one. I also resent my icon shape, font, and icon options being ripped away from me.
There was a section on the original MY Google IO announcement that implies that the padding and roundness could be freely adjusted throughout the system. I wish that materialized (rimshot) into the final product.
The only objective regression I can think of with MY, rather than just an annoyance, is the Quick Settings. A merged internet toggle that no one asked for, a further reduction in a available toggles from Android 11, and not even bothering to make the Bluetooth toggle one of the fancy expanding ones instead of sending you to settings or surfacing the audio playback toggle (why can't I change the output before I play media, Google?). Ugh.
Barely any of my apps use it lol
Well why don't you get some rest if you're so tired?
I thought it looked really weird before I got to use it, and I still think that, now that both the apps I use, and my OS, have received the updated to M-You. I think it uses the available space horribly, and the color schemes it attempts to provide never feel like what I want
I'm not really a fan, there's too much empty space. I really like the Android 10 look and feel, but I understand that was for smaller devices.
I hate that desaturate bluish background that is everywhere now. A lot of the apps look the same, and the removal of colours from notification icons just makes everything feel flat, soulless, and unsuitable for quick glances.
I love it
What's the biggest difference between Material and Material You, other than the custom colorization?
- Most corners are more rounded by default, especially buttons, which are pills now instead of rectangles. You could make them pills before and they offered examples showing how to do it, but hardly anyone did.
- Buttons are a little bigger, and there's a little more padding between most things.
- There are more transition effects, making apps feel a bit more fluid and "interesting", in a good way, I think.
- Nav bars and rails do a much better job of highlighting the active item, by adding a pill-shaped background behind it. (This one addresses a frequent complaint that I received when using material components on websites.)
- The rest is somewhere between "exactly the same" and "really minor", but the minor changes vaguely contribute to a different feel from before.
I think it's nice as long as you have a custom ROM with root to tweak it. It's UNUSABLE on its default state.
But I still miss Holo and its mystique so much, it was perfect on small screens and needed some tweaking to be a mature, elegant, unique and expressive UI design language.
What changes do custom roms let you make?
True black background for OLED displays, AOSP Mods suite for 3 columns on quick settings, split WiFi/Data toggles, better scaling options for launchers, Lineage trebuchet launcher and derivatives, isolate apps like Google Calculator and Gboard off networking, theme engine tweaks for better generated colors and more.