BurgerBaron

joined 1 week ago
[–] BurgerBaron@piefed.zip 2 points 4 days ago* (last edited 4 days ago)

Since I left last time Real Debrid threw pirates under the bus:

I used https://alldebrid.com/ but wasn't quite as good at the time. Maybe it's gotten better since RD 1st exodus.

Premiumize is what I switched to and use now. Has as much cached as Real Debrid did during their peak as far as I can tell over the past year or however long it's been. But it's more expensive since it's a combo service not just Debrid and it's a lengthy feature list that includes cloud storage with many ways to access it, VPN, and Usenet amongst other stuff: https://www.premiumize.me/features

[–] BurgerBaron@piefed.zip 0 points 4 days ago* (last edited 4 days ago) (5 children)

Dried, Canned, Frozen, Fresh in that order of preference for us anyways. Off-screen half size chest freezer we've finally just finished the frozen sour cherries from the backyard tree last year that's now budding for spring. Besides that it usually has a bunch of frozen baked potatoes from my backyard again, pork cuts that were on sale, Mennonite colony DIY chicken. Vacuum packing keeps away the freezer burn. I have the choice of three discount grocery/markets near me where I can buy fresh produce it's just b-grade/misshapen. I've been slowly adding more backyard planters too but I focus on fruit tree/berry bushes since I'm a shite veggie gardener. Too lazy for the upkeep so just hardy stuff that I can't easily kill from neglect in our short growing season, hardiness zone 3B. Potatoes are easy at least but we ran out half way through winter.



Bonus: This week's slop pots. Metal pot used textured vegetable protein: https://i.postimg.cc/xdm5S0c8/signal-2026-05-14-144201.jpg

 

DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.

Summary¶

After a rather long wait, the DOSBox Staging team is proud to present our new major 0.83.0 release! I think we’ve managed to outdo ourselves again as this has gotten even bigger than our monstrous 0.81.0 release. Instead of coming up with excuses why it took so long, let’s take a look at our new killer features:

100% authentic Roland Sound Canvas SC-55 emulation via Nuked-SC55. Yes, ladies and gentlemen, we’ve bagged this long-coveted trophy of DOS gaming! I really couldn’t tell the difference between our emulation and the hardware SC-55 unit sitting on my desk during extensive A/B tests!  

Authentic CRT colour emulation to take another big step towards faithfully emulating those miniature particle accelerators, also known as CRT monitors, on our modern flat screens! 😎  

Image adjustment controls to tweak the brightness, contrast, saturation, colour temperature, etc. settings, just like on a real CRT monitor.  

Totally overhauled frame presentation that achieves better out-of-the-box results with proper VRR and vsync support in most circumstances. The new system is much simpler — the old presentation settings seemed to give everyone a headache.  

Wide-gamut monitor support to achieve even better CRT-like results, and playing DOS games with radioactive colours on DCI-P3 displays is just not fun.  

FMV deinterlacer to do those campy full-motion video 90s adventure games justice on modern screens. Yes, you can combine deinterlacing with any shader, including the CRT shaders.  

Checkerboard dedither to remove de-dithering not just from those old EGA Sierra adventures, but from any DOS game on any graphics adapter (we just had to one-up ScummVM, hadn’t we? 😎 🤘). Again, you can combine dedithering with any shader.  

A comprehensive user manual that goes beyond a reference guide: it covers basic concepts through detailed device configuration, and offers a historical overview of the DOS era for users who didn’t live through it.  

HTTP API to muck around with the emulated memory and DOS internals to write modding and cheat tools as simple single-page web applications. The first one to reimplement Gold Box Companion using this API gets a prize! 😎 ⚔ 🧙‍♂️ 🪄 🐲  

Floppy and CD-ROM automounting to make setting up games even easier.  

Disk noise emulation as there’s something oddly satisfying about listening to HDD and floppy drive chatter while a game loads.  

Improved mouse emulation, including proper 2-button mouse emulation support, and added several game-specific hacks, such as a fix for the jerky/uneven mouse pointer movement issue in Ultima Underworld I & II.  

Clipboard support to allow copy/pasting text between the DOS prompt and the host operating system.  

A large number of DOS command improvements, such as merging the IMGOUNT and MOUNT commands, a new MAKEIMG command for creating disk images, a new supercharged MEM command, and many other small enhancements.  

DOSBox Staging now uses a gettext compatible *.po translation file format. This makes translation work a lot easier, and allows the use of specialised translation-aiding software, such as the well-known Poedit.  

Several locale handling improvements, in particular, making the locale autodetection work more reliably with less surprises.  

Read on to learn more! 🚀

 

A cycle-accurate Nintendo Game Boy Advance emulator. - Release NanoBoyAdvance 1.8.3 · nba-emu/NanoBoyAdvance

Core: Improved fast-forwarding, adding 2x, 4x and 8x options alongside infinite
UI: Set default filter to nearest
Platform: Upgrade to Qt 6
Platform: Fix controller lag on macOS
CI: Pivot Windows builds to MSVC, remove macOS Intel builds
Remove broken links from README, remove COMPILING and move its instructions to README
Update dependencies

 

Also this issue, Killer Instinct arcade emulation for all.

"Hellooooo! We've got some straightforward emulator news this issue, and our main story should please the legions of Wii U fans out there to no end. There are legions, right? Hello? Anybody? It's cool, I promise!!

I've got a couple things I want to highlight here before getting into the meat — these are exciting developments in stories I've covered in prior issues. First up, from the world of Japanese keitai: it's getting easier to actually play the games that the folks in the preservation scene have worked so hard to salvage."

cont. in linked article.