SGG

joined 2 years ago
[–] SGG@lemmy.world 4 points 2 days ago

I admit it took me a bit too long to understand as well. That's not too say it's a bad comic, it's a good one.

[–] SGG@lemmy.world 4 points 4 days ago

At least it has a goal in life?

[–] SGG@lemmy.world 24 points 4 days ago

Create the problem so you can sell the solution. Business 101.

It's like Vault-Tec, just without the nukes at the moment

[–] SGG@lemmy.world 1 points 5 days ago

Step one: put in a request for updated equipment

Step two: get denied because upper manglement doesn't want to replace the 30 year old security system that only works in ie6.

Step three: drink.

[–] SGG@lemmy.world 66 points 6 days ago (1 children)

Of course they wouldn't mention it, to Microsoft they were just numbers on a spreadsheet, not people.

[–] SGG@lemmy.world 22 points 6 days ago

In the same vein, quick save and quick load.

I'll show you the cloud district Nazeem.

[–] SGG@lemmy.world 9 points 2 weeks ago (1 children)

I'll be interested to see how this differs from nextcloud AIO, which is what I currently run for my own stuff.

[–] SGG@lemmy.world 39 points 2 weeks ago

They forgot the golden rule to never get high off your own supply.

[–] SGG@lemmy.world -5 points 2 weeks ago* (last edited 2 weeks ago)

This is the kind of thing that AI hallucinations may actually be useful for? Have it make super weird shit from feedback loops.

There was a video of AI trying to hallucinate quake, you would turn around and like you were in a dream sequence the entire world changed, that would be trippy as hell, but at the same time could be created by real people.

[–] SGG@lemmy.world 7 points 2 weeks ago

Mould loves an environment like that was before, ventilation helps a lot.

[–] SGG@lemmy.world 18 points 2 weeks ago (2 children)

I was really hoping that Discovery itself was the cause of the burn due to some strange quirk of their time travel.

But no, they made the cause a literal crying child.

[–] SGG@lemmy.world 153 points 2 weeks ago (21 children)

Honestly back when I was a kid this is how I thought games were made, every possible image of a game was already saved and according to your input it just loaded the next image.

I stopped thinking that with 3d games

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