"Land of the thief, home of the slave (...) where the dollar is sacred and power is god." -Brother Ali
alphabethunter
This is crazy. Even crazier that it was all captured on camera.
There's literally porn ads on yt. Recently an acquaintance of mine got one of those "Look what she said when she saw the size of his dick. You can have a bigger dick if you just buy our product", with plenty of suggestive imagery. And scam ads. My mother got scammed because of a youtube ad pretending to sell products in the name of a famous brand of supermarkets in my region.
Even PZ gets updates in smaller scale between the big releases. This will probably only flag truly dead games.
A rival AI lord. It's part of the game's goal to conquer the lands around and establish a proper fief, and the rival AI will take control of all the surrounding lands quite fast, so it gets to a point where you just don't have the resources to win the fight. This game is actually somewhere in between a city builder and something like Total War. Best use I've found for the game is to create maps for medieval towns and regions for your RPG games.
Precisely, it's not capable of self-reflection, thinking, or anything of the sort. It doesn't even understand the meaning of words
Do everything outside the walls. I had the same problem in my house, I literally killed all the wires inside the walls and did a whole new installation in an industrial style outside the walls. It's way better for maintenance purposes anyway.
Yeah, no amount of UPS is gonna fix a problem like that. It's more than time to rewire their whole electrical grid at home. That's quite literally a disaster waiting to happen.
Undisputed worst area in souls games, mandatory sniping to complete the level. You have to.
I don't think Bioware can cook anything good at this point, but I also think that a studio of 90-99 people should be more than enough to deliver a good RPG, as long as they drop the AAA graphics and focus way more on systems and writing. And it's not like the project can't scale up down the line, but it feels to me like it's a good idea to have less voices and a more concise/streamlined direction at the early scopes of making a game. We have had indie studio after indie studio showing that it's definitely more than possible to cook a masterpiece with 5, 10, 20 people. 100 people seems like a very reasonable number for starting a big project in that way.
That has always been the essence of the "Free Market", for thee but not for me.
Well, this is truly surprising. Was also not expecting the 5th class to be Monk of all options.