hunterirving

joined 2 days ago
[–] hunterirving@lemmy.world 1 points 1 hour ago

I think the white sets (at least in the US) might have shipped with a non-charging stand? Pretty sure there were white sets released in Japan that included one, though. Sounds like a nice setup! Maybe I should start USBC modding some of my stuff, if only to pare down my Big Drawer of Cables.

[–] hunterirving@lemmy.world 2 points 1 hour ago (1 children)

It's a fun little hack! I like how it's alllllllmost practical, but not quite :-) The biggest limitation for me right now if that I have to stay within 10 feet of my WiiU console or it has a bad time.

[–] hunterirving@lemmy.world 2 points 1 hour ago

Same here! That on-screen keyboard plagued me for years...

[–] hunterirving@lemmy.world 2 points 1 hour ago

With all the talk of Nintendo remotely bricking Switch 2s, maybe I should unplug my GameCube's broadband adapter... just to be safe.

[–] hunterirving@lemmy.world 2 points 1 hour ago

Wow, thanks for watching! Yes, the next big project will be Labo-related, though I might post another smaller project in the interim. Labo is such a fun concept. I guess I get why it wasn't a huge success, but I'm glad Nintendo gave it a shot anyway.

[–] hunterirving@lemmy.world 2 points 9 hours ago

Thanks for watching! It was a lot of fun putting it all together.

[–] hunterirving@lemmy.world 3 points 9 hours ago (2 children)

Neat! Nah, I haven't done the USB C mod, but that looks pretty slick. I just use the charging cradle that came with the black WiiU deluxe set.

[–] hunterirving@lemmy.world 5 points 21 hours ago

It's actually pretty comfortable though! Almost like playing Switch with split joycons.

[–] hunterirving@lemmy.world 3 points 22 hours ago (1 children)

Super deep cut (this might be my most obscure bit of Nintendo trivia as I couldn't find any images of it online), but have you ever seen the hidden wireframe models in Red Alarm? If you shoot very specific places in game, you can reveal low-poly 3D models of a Virtual Boy, Game Boy, and even a girl in a bikini... for some reason. I wonder if Nintendo's top brass were aware of that one when it shipped :-)

[–] hunterirving@lemmy.world 5 points 22 hours ago (2 children)

Thanks so much for watching! In the beginning, I really thought it would just be the typing automation, but as time went on I had more and more ~~intrusive thoughts~~ ideas for features to add.

I happen to be a big fan of that 80s music video :-) I think this was the third time it's made an appearance on my YouTube channel.

[–] hunterirving@lemmy.world 4 points 1 day ago (3 children)

It's one of my favorites, too! Almost like a Punch Out!! spinoff. VB Wario Land is worthy of the praise it receives, but I also really like the Virtual Boy's StarFox-like, Red Alarm.

 

An extensible HTTP proxy that connects early computers to the Internet.

 

I wanted to share this highly customized GameCube keyboard controller I built for use with Animal Crossing. Since the first AC game doesn't support keyboard input, I used a Pi Pico to listen for keypresses and send simulated analog stick movements to the game, automating typing in Animal Crossing at a tool-assisted speedrun level. It works a treat! I designed the keycaps in FreeCAD and printed them on a Bambu P1P with an AMS and two different colors of PLA. The code and design files are available for free on GitHub.

And a full build/demonstration video is available here (I ended up making it do a lot more than just typing) - https://www.youtube.com/watch?v=Yw8Alf_lolA

 

I used the Sunshine game streaming software and the WiiU homebrew port of Moonlight to get game streaming working on a WiiU gamepad. It's sort of like a bootleg Steam Deck, and it works surprisingly well, but it mostly just made me want a Steam Deck.

 

Hacking Animal Crossing (GameCube, 2002) to add keyboard support, image and video conversion, and even a playable version of Snake.

 

Hacking Animal Crossing (GameCube, 2002) to add keyboard support, image and video conversion, and even a playable version of Snake.

 

An extensible HTTP proxy that connects early computers to the Internet.

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