It was a campaign we'd made from one of those 'Roll 4 commoners' tables, where we took our little party and the sole survivor we adopted as our hero going forward.
The sole survivor I had was a whitesmith, a smith who works with silver, copper, and other precious metals. So, with the DM's agreement, I decided he was going to be a Whitesmith Wizard. I engraved my spells on acid-etched metal tablets, which levitated in the air before my palm before dissolving with each spell (yes, they were expensive). I was a (very proud) member of a whitesmith's guild, and I was seeking my fortunes in the wider world to advance from a journeyman to a master in the guild, spreading my reputation for my art further to merit such a privilege. I had a halberd because I was part of the city militia, as a PROUD GUILDSMAN even though as a wizard specced for casting I was dogshit with it.
I played up the arrogant burgher angle as much as I could, talking down to 'the peasants' and the nobility (when I thought I could get away with it). I expounded at great length about the virtues of city life, such as how the guilds ELECT their lord-mayor, and it's of course totally a coincidence that they always happen to elect the previous lord-mayor's son; or how guilds are TOTALLY fair economic structures that keep law and order and the occasional war between them was definitely not a sign that they were glorified monopolistic street gangs run by artisans. The other player (3 person group - DM and 2 players, me being one of them) was a half-orc(? memory is fuzzy) barbarian, but rather than being disdainful of civilization, he wanted to become civilized, so we made a really good pair, with me 'teaching' all the wonderful benefits of civilization and praising him as a good protégé who would become a exemplar townsman, and the barbarian wholeheartedly and fully embracing everything I said to its absurd conclusion (which I also always supported). We tried to create our own guild in the nearby town and muscle out the competition at one point, lmao.
We came across a village of halflings and, after learning that there were no major merchants or landowners in their town, I lamented their primitive state and the things we must do for 'these people' (said in the most patronizing paternalist imperialist way imaginable) who don't even have the concept of private property! They were preyed upon by a basilisk, and we eventually stole one of the better-looking halfling statues to try to sell back in town. Sadly, it didn't go much further than that. We got back to town, I debated with the (frustrated and confused) lord over the 'privileges of the town' and 'free trade' (he confiscated the statue from me), and we gambled for a bit. Did a few really small sessions, gambling, fights, etc, after that, but it fizzled out due to personal issues preventing us from getting together.
Here's the unbalanced arcane tradition I made for my wizard - my DM was very permissive
https://www.gmbinder.com/share/-MWCOtLsFvV6KQkJiGJQ