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submitted 5 months ago by troyunrau@lemmy.ca to c/dndnext@ttrpg.network
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submitted 5 months ago* (last edited 5 months ago) by eerongal@ttrpg.network to c/dndnext@ttrpg.network

Discussion with crawford concerning the playtest feedback from the most recent playtest

  • Everything scored really well (in the 80s for most things, monk was the highest rated, most features in the 90s, might be considered "most improved class")

  • revised version of the healing spells scored high

  • Tasha's summoning spells will be imported into the PHB

  • 2014 conjuration/summoning spells rework scored really well and will be kept

  • They are deep in internal development for the upcoming PHB

  • May is not the release date as was purported before

  • "We will still be working on the PHB in may"

  • Dwarf art from pax is not the cover for the PHB. That's from the fighter section

  • This was the last unearthed arcana for the upcoming revisions

  • New encounter building rules are going through a lot of rework and playtesting

  • Revised DMG will have a significantly streamlined encounter building system

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submitted 6 months ago by troyunrau@lemmy.ca to c/dndnext@ttrpg.network
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Here is a collection of 50 free battlemaps for the holidays.

These maps represent hundreds of hours of work which I am able to do thanks to every single one of my supporters. I never thought that I would be able to support myself by making maps and I am extremely grateful for all of this!!

If you enjoy my work then please consider supporting me on Patreon. Supporters will get access to all of my watermark-free maps, gridded variants, and other map variations in a VTT-friendly file format.

If you want to see the entirety of maps I've ever made, check out my map archive.

Enjoy your holidays and I hope these maps serve useful in your games!

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submitted 6 months ago* (last edited 6 months ago) by Advent@ttrpg.network to c/dndnext@ttrpg.network

Hey, everyone my name is Advent, and I run a Patreon called Advent's Amazing Advice! I take popular One-Shots, Adventures, Campaigns, etc., and fully prep them for New and Busy DMs. My prep includes detailed notes, music, ambiance, maps, encounter sheets, handouts, and tweaks so you can run the best sessions with the least stress possible!

I've been working on Advent's Amazing Advice for well over a year now! Thanks to all the support of my Patrons, I'm finally in the position where I can add someone to the team to lighten the load of prepping! With their assistance, I'll be able to expand the ways I can help everyone!

In order to find the perfect person, I'm creating a contest. The rules are simple. The person who can prep a One-Shot in a style most similar to mine will be the winner. I'll be judging this based on the following:

Main Criteria

  • Formatting

(ie. How close you can match my style)

  • Improvements

(includes additions; as well as flow, ease of use, etc.)

  • Music Selection

(Picking the perfect tracks to match each scene) (*Create a YouTube playlist)

  • Including additional resources

(ie. maps, handouts, encounters sheets, etc.)(Be sure to properly credit)

  • Packaging

(Delivering the Prep the same way I would (ie. Folder Organization))

The One-Shot that contestants will be working on will be The Delian Tomb. I've chosen this one because it's short, has multiple versions, and is made for beginners to D&D. How you choose to prep will allow me to see how well you can get into the mind of a new DM; ensuring they have all the tools at their disposal to run an Amazing session!!!

Not only will the winner be joining the team*, but there will be prizes! Additionally, if 2nd and 3rd place impress me enough with their quality, they might just find themselves being called up to collaborate in the future!

Prizes

  • 1st - $100 and have your prep featured on Advent's Amazing Advice
  • 2nd - $50
  • 3rd - $25

Deadline - 1/15/24

If this sounds like something you're interested in, you can get started by downloading the Contest Resources by Clicking Here or Here. Once you've finished, you can upload your files to Google Docs and send an email with the link, as well as to the YouTube playlist that you created!

Email - AdventsAmazingAdvice@gmail.com

For those of you who haven't seen my work before, you'll find an example of my Into Ivy Mansion prep in the Contest Resources Pack. I've also included additional examples of my prep below.

Position Info

  • Pay: I’m offering the same amount that I charge for commissions, so $100 for each One-Shot Prepped; with up to a bonus $100 for each completed project based on how closely the person can match my style. If the person is good enough, then they’ll eventually be able to switch over to receiving a percentage of all profits from Advent’s Amazing Advice instead! Payment is via Venmo, but other ways can be worked out if needed!
  • Content Production/Hours: - I’m looking for someone who can fully prep between 1-2 One-Shots a month, you can choose when, where, and how to complete the work! I’ll be guiding the person to match my style and be there to help with anything that pops up along the way.

I can't wait to see how this turns out and I'm so excited to have the chance to be able to do something like this. Thank you all so much, without you, I could never have imagined coming this far! If you have any questions at all, please don't hesitate to ask!

Cheers,

Advent

* Joining the team is contingent on producing high-quality content and being a person others would want to work with!

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submitted 6 months ago by troyunrau@lemmy.ca to c/dndnext@ttrpg.network
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submitted 7 months ago by Advent@ttrpg.network to c/dndnext@ttrpg.network

I hope everyone is having a Fantastic December! With the Holidays in full swing, I wanted to give everyone here a present, by doing all the prep work for a fantastic Holiday One-Shot for you! Then, in turn, you can gift that experience to your players! And what better gift is there for players who have been so good, than an opportunity to let loose and be evil for a change! Yes, that's right, The Night before Wintermas is specifically designed for Level 5 Evil/Neutral aligned players.

Thanks to the creative mind of jmanc, you'll bring your players to The Town of Frosthold and join a morally bankrupt Toy and Tabacco company to put an end to Santa's charitable operations by Infiltrating his workshop and dealing with the problem for good!

Experience holiday music to fit every scene, face your favorite Christmas Characters...in a battle to the death, earn unique magic items to help you take on the fat man, and live vicariously through your newly evil characters! This is a One-Shot you won't want to miss!

Without further ado:

Included in The AAA Collection is:

  • A Word document with all my notes including links to music tracks for ambiance and fights
  • Special PDF for the encounter. This includes the enemy stat block organized neatly along with an initiative tracker and a spot to mark HP
  • An Alternate encounter PDF for Frosty and The Snowmen *(Updated 2023)
  • Custom Maps for Santa's Grotto
  • Custom Boss Fight Music
  • Handouts for the Scrolls of Haste and Invisibility
  • A Preview PDF of Flee Mortals

Other One Shots, Adventures, and Campaigns:

I hope you enjoy this as much as I did! If you have any advice on how I can improve my notes further, please let me know either here or leave a comment on the Google doc itself! If you'd like to support me, shape future releases, and get content early, feel free to check out my Patreon!

Cheers,

Advent

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submitted 7 months ago* (last edited 7 months ago) by EnglishMobster@lemmy.world to c/dndnext@ttrpg.network

Booming Blade:

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you.

Extra attack:

Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

I think we can agree that Booming Blade is casting a spell (a cantrip). Obviously I can't use Booming Blade twice.

But does the fact that it's a spell that makes a melee weapon attack count as "taking the attack action"?

In other words - if I cast Booming Blade, am I locked out of Extra Attack because I took a "Cast a Spell" action instead of an "Attack" action? Or do I still get an extra attack because casting the spell made me take the Attack action?

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submitted 7 months ago by troyunrau@lemmy.ca to c/dndnext@ttrpg.network

A video review of an alternative system to succeed 5e.

The primary advantage to 5e is that everyone knows it and you can always get players. Getting a table convinced to play an alternate system is always hard. But it's fun to explore those alternates nevertheless

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submitted 7 months ago by troyunrau@lemmy.ca to c/dndnext@ttrpg.network
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submitted 7 months ago* (last edited 7 months ago) by drailin@kbin.social to c/dndnext@ttrpg.network

Hey there everyone, I am back with v1.1 of my Latex Template for making D&D Item Cards. I received one major point of feedback from multiple people in the fediverse: make an option for fixing the card dimensions for easier printing and distribution/storage at the table. So that is exactly what I did!

Now you can choose the (admitedly more user-friendly) option of letting the card length vary for digital distribution, or you can fix the card aspect ratio. The item art background and text backgrounds can also now be changed, and a number of options have been included for item art backgrounds, but you can use whatever images you want.

Example Cards

The fixed-size cards are 5:7 by default, the same as playing cards. They include a front and back side for longer item descriptions, but you will have to edit the text more carefully and decide where to split between front/back content.

For the printable card item art, I highly recommend using a PNG with a transparent background and modifying tcolorbox interior style to set your background. Ensure your backgound art is close to 7:5 for best results. You can also load your image as the background art if you'd like instead, again, making sure it is in 7:5.

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submitted 7 months ago* (last edited 7 months ago) by troyunrau@lemmy.ca to c/dndnext@ttrpg.network

Hi folks, hit me with your best wizard shenanigans. I'm playing a near-zero-damage chronugist control wizaard and just hit level 7. Starting to thing about picking up the right spells for level 10 when Arcane Abeyance kicks in.

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Hello!

I need some insight about who to include in a rogues-gallery-type meeting of villains who my new group will overhear coordinating the downfall of a small kingdom. They are one session into surviving an attack on the capital, but I haven't decided who they will overhear in a secret meeting beneath the castle. It will be the royal court magician having a conversation with projected images of a group of villains who all coordinated to bring about the attack. Any ideas of characters to include in this group? I'm thinking about Asmodeus, a neighboring king/queen (specific recommendations welcome), maybe a modified Nilbog, and a God of vengeance or something. These ideas are all pretty loose, so recommendations welcome!

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submitted 7 months ago by drailin@kbin.social to c/dndnext@ttrpg.network

After starting some earnest homebrewing efforts for magic items in my campaign, I was getting frustrated with the limited options for item cards I could give to my players. I am not great with illustrator/photoshop, have terrible handwriting, didn't particularly like the form-fillable cards I found online, and the homebrewery/GMbinder templates I found are better as pages out of a book than single cards imo. So I decided to make my own item card generator using LaTeX.

This template gives a (semi) form-fillable base that should work for any magic item. All the fields included are toggle-able, so you can select what fields you want to populate, it accepts item art so you can include a visual cue for your players (but still works without it!), and will auto adjust the length of the card so that you don't have to worry about dimensions.

It outputs both a PDF (for printing) and a PNG (with transparent background for digital sharing) so you can choose the format you prefer. It also allows multiple cards of different sizes on a single document in case you want to print out all your items at once. Attached is an example of the png from one of my items (all my item art is ai generated, I can't draw worth a lick).

I am not sure how big the intersection is between fediverse users, DND nerds, and people who use LaTeX is, but I am squarely in that camp. I hope that people find this useful, and would love feedback if anyone has suggestions!

https://imgur.com/a/QIgFZ6n

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submitted 8 months ago by smeg@feddit.uk to c/dndnext@ttrpg.network

Copying this from a comment I made a few months ago, I'd like to try having an "adventuring week" rather than an "adventuring day", i.e. have X encounters per in-game week(ish) rather than the same number per in-game day. The Gritty Realism variant rules basically provide this though I think the name really puts people off; I'm not trying to add realism, just make it so you can have actual meaningful resource-draining encounters as part of something like a week-long travel (currently I'd need to throw in so many encounters that it becomes tedious, or have one-encounter days which we all know the problems with!)

Has anyone tried Gritty Realism before, and if so how did you implement it and how did you find it? My main question would be:

  • How many days did you have per long rest?
    • I'm thinking probably three (so two short rests per long rest) but that's more a guideline for me the DM when planning rather than mandating a minimum time between long rests.
  • How long were your long rests and did they need to be in a "safe haven"?
    • I think something like at least 24 hours of downtime in a safe-ish place (including two sleeps), though again it's on me the DM to make sure safe havens are common enough.
  • How did you adjust spell times?
    • 1 minute stays as 1 minute, it's meant to last a single combat
    • 1 hour up to several hours, could last multiple combats but doesn't persist after a short rest
    • 8 hours up to several days, lasts most of the adventuring week (e.g. mage armour)
    • 24 hours up to several days, at least as long as the adventuring week
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submitted 8 months ago* (last edited 8 months ago) by Advent@ttrpg.network to c/dndnext@ttrpg.network

Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fully fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

We're back at it again with another Level 1+ One-Shot, this time by the amazing Jennifer Adcock! Grammy's Country Apple Pie is the perfect One-Shot to run for a group of kids who are looking to just have some fun. They can go in the hard way and try to fight everything or they can try to practice those bard-like skills and converse their way through the challenges!

In Grammy's Country Apple Pie, a wizard named Tyndareus develops a craving for a special treat from his childhood, he will stop at nothing to get his hands on the best apple pie in the whole world. He hires your group to seek out the bakery that once produced the wonderful dessert – unfortunately for them, the bakery has long since been overrun by goblins. But all is not as it seems at Grammy’s Bakery, and Tyndareus isn’t the only one who’d do anything for those pies.

Parents and Teachers can oftentimes be even busier than the rest of us and with this Fully Prepped One-Shot I hope I can help get families together and bring new generations of players to the table!

Without further ado:

Included in The AAA Collection is:

  • A Word document with all my notes including links to music tracks for ambiance and fights
  • Special PDF for all encounters. This includes the enemy stat blocks organized neatly along with an initiative tracker and a spot to mark HP
  • Custom Maps of Grammy's Bakery

Other One Shots, Adventures, and Campaigns:

If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

Cheers,

Advent

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Ive Not followed the scene and Releases closely since a long time, but i remember the newer WotC releases being rather unsatisfying for the community. This Was due to a variety of reasons.

In vacuum Planescape should be my favorite DnD book but the quality of recent releaes aswell as the OGL disaster has disuaded me from purchasing any New books. How is your experience with the book and its contents?

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submitted 8 months ago* (last edited 8 months ago) by eerongal@ttrpg.network to c/dndnext@ttrpg.network

Update video about the upcoming revision for 2024 Some highlights:

  • Fully backwards compatible with 2014+ D&D books
  • Can have a 2014 character next to a 2024 character at the same table/game
  • Most of the classes/changes theyre keeping have high approval ratings
  • Fey warlock has something like 89% approval rate
  • All major class changes/revisions have been/will be in UA before release
  • There will still be minor changes (spells, other class changes, etc.) outside of that which won't be
  • Probably will be previews next year
  • The three new books will the largest version the game has ever had (close to 1000 pages combined)
  • treasure is different (and will be noted in the MM)
  • There will be more common magic items
  • "there should be more ways to engage with high level play, and we can address that" - not sure what this will mean, but noteworthy statement
  • world tree barbarian is in, brawler is out
  • 9 of the 12 classes are moving forward, with just the druid, monk, and barbarian needing revisions
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submitted 8 months ago* (last edited 8 months ago) by TotallyHuman@lemmy.ca to c/dndnext@ttrpg.network

Made a beholder for Hallowe'en this year. I used offcuts from other pumpkins for the eye-stalks.

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submitted 8 months ago by Liath@ttrpg.network to c/dndnext@ttrpg.network

Hello! It is my first post here so I wanted to share something that I've made for the community!

The standalone character sheet is free, and you can find the links to the free PDF on my Patreon, Ko-Fi or my Gumroad store, which ever you prefer! ^^ I also have a few other free goodies if you follow the same links so don't hesitate to check them out.

If you really like the character sheet or would like to support me, consider buying the 3 page set, or even joining my patreon for any new creations I make. I post TTRPG related stuff there, from maps, to character art of my OC, character sheets, spell cards, etc. It's the thought that counts, so even just sharing this would make my day. ^w^

I hope the character sheets serve y'all well! ^^

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submitted 8 months ago by Advent@ttrpg.network to c/dndnext@ttrpg.network

Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes fully fleshed-out notes, music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

It's October, the month of Halloween, so of course I had to prep a spine-chilling One-Shot! The Haunt is one of the highest-rated 5th-Level Horror-Themed One-Shots around by Phil Beckwith. In it, your players will have to survive, solve puzzles, and uncover the mysteries of Montarthas Manor.

In ages past, an ancient town was lost and destroyed by a siege of orcs. Only one building survived and to this day, the manor is the only still standing building to be seen for miles around. Some say it is haunted, a few whisper of great treasures within, whilst others whisper that it is the manor itself that lives! No one knows for sure, only that a great evil haunts its halls. Do you dare enter Montarthas Manor?!

Without further ado:

Included in The AAA Collection is:

  • A Word document with all my notes, including links to music tracks for ambiance and fights
  • Special PDF for all encounters. This includes the enemy stat blocks organized neatly, along with an initiative tracker and a spot to mark HP
  • Handout for The Scroll of Invisibility
  • Custom Maps (Credits: just_2_clarify, Before the Lore, Anonymous, PogS_3)

Index:

Other One Shots, Adventures, and Campaigns:

As always, If you see something you think I can improve, add, change, etc. please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early feel free to check out my Patreon!

Cheers,
Advent

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House Rules (ttrpg.network)

What kind of rule changes have you folks tried at your tables, and how have they worked out for your games? Good? Bad?

Two of the houserules I implement for every campaign I run:

  1. No multiclassing until after 5th level, and no further multiclassing unless you have at least 5 levels in all your existing classes. I do this for two reasons, the first being to ensure that every character has access to extra attack/third level spells and slots/some other equivalent before they start dipping elsewhere, and to keep the munchkins at my table from taking multiple 1-3 level dips into classes just to set up a niche wombo combo. Even then, I'm pretty stringent on what I'll allow from a storytelling perspective - I want to know what motivates your Paladin to dip into Warlock besides getting to use CHA for attack and damage modifiers.

  2. Instead of an ASI or a Feat, every ASI level gives a +1 and a feat. My players and I like this rule because it allows them to pick something fun at those levels instead of feeling obligated to dump straight into the primary stat, and encourages grabbing those fun half-feats like Actor or Linguist that would otherwise go by the wayside.

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submitted 9 months ago by smeg@feddit.uk to c/dndnext@ttrpg.network
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submitted 9 months ago* (last edited 9 months ago) by WyrmworksDale@ttrpg.network to c/dndnext@ttrpg.network

In this encounter, you'll discover a picturesque homestead in a newly formed river in the forest. Yes, in the river. The ground floor of the farmhouse is submerged, and a panicked family is trapped inside. Dive into swift currents, find alternative entry points, and face off against agitated giant boars from their pork farm.

Includes 4K maps and an STL for the boars.

Each adventure is available for 1 week only. We're releasing a new encounter every week. Sign up for email updates to get a reminder when the next one comes available.

view more: ‹ prev next ›

D&D Next - 5e Discussion

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A place to discuss the latest version of Dungeons & Dragons, the fifth edition, known during the playtest as D&D Next.

Join our discord! https://discord.gg/dndnext

-- Rules --

  1. Be Civil. Unacceptable behavior includes name calling, taunting, baiting, flaming, etc. Please respect the opinions of people who play differently than you do.
  2. Use Clear, Concise Titles.
  3. Limit Self-Promotional Links. External links to blogs, kickstarters, storefronts, YouTube channels, etc, must be related to DnD and posted no more than once every 14 days. Affiliate links are never allowed.

This is a new community and the rules are in flux. Please bear with us (and give your feedback!) as we navigate building this new community. Thank you!

founded 1 year ago
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