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submitted 3 months ago by Carighan@lemmy.world to c/games@lemmy.world

Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

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[-] bionicjoey@lemmy.ca 16 points 3 months ago

Doesn't STS run on Java, not Unity?

[-] redeven@lemmy.world 74 points 3 months ago

StS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?).

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this post was submitted on 13 Apr 2024
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