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Did not see that coming
(sh.itjust.works)
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Just give it infinite ammo
Since both would still have the "reload" animation
I straight up thought that was a bug because the ammo indicator only tells me how much ammo the current magazine has, there's nothing indicating it has an ammo pool except that it will just randomly stop working. I guess it's not broken, just really bad.
Pretty sure that's the main reason people overwhelmingly use the laser drone. This guy has a lot less team kill potential, if it would not just stop working after 2 minutes it would immediately be a much more valid option.
It's the reason I'm going to keep using the laser drone. I don't want to be stressing about how efficiently they're using their ammo, or that I don't have a backpack until the next resupply. Making the laser drone worse isn't going to make me want to use the ballistic drone more.