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Make Flathub Flatpak Requests (discourse.flathub.org)
submitted 8 months ago by jackpot@lemmy.ml to c/opensourcegames@lemmy.ml

hey all, if you see a cool game check if it's on flathub and if not make a request

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UPBGE is notorious for being slow. Partially for CPU and GPU not sharing time. That didn't stop us from trying to squeeze more FPS from the game Dani's Race.

Why?

A mistake was made, to start the development of Dani's Race on the same machine where Moria's Race ( the first part of the saga ) was animated. That made it feel like choosing UPBGE as the game engine was the right choice. And also made it so little to no afford was put to optimization.

Franz opensource_gaming stream!

On 30th of September 2024 ( few days ago ) a PeerTube streamer opensource_gaming streamed the first part of the saga, the Moria's Race short film.

https://video.hardlimit.com/c/opensource_gaming/videos

Subsequently he had trouble running the game at anywhere near a sane FPS. Which resulted in a urgent need to try to optimize it, for it to be stream-able by him. The new ( still unavailable ) build of the game now significantly increased performance. Not yet enough, by most people's standards. But hopefully enough for a stream to happen.

When will the optimization be available?

The latest release of the game at the moment was 25-09-24 which is yet to be unlocked by general public for general public. If and when it will be unlocked, a new release could be placed for an unlock too. This time including all the recent optimization changes.

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submitted 1 month ago by trevor@lemmy.ml to c/opensourcegames@lemmy.ml
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Thrive 0.7.0 (lemmy.world)
submitted 1 month ago* (last edited 1 month ago) by heartbreaker@lemmy.world to c/opensourcegames@lemmy.ml

This release marks the completion of the 0.6.x roadmap. Next up we'll be working through the items on the 0.7.x roadmap. For this release the major features are a new auto-evo algorithm based on miches that should generate much better AI species, and there's now a convolution surface algorithm which gives macroscopic creatures a "skin" in the prototypes. There's also a lot of smaller new features and tweaks to the microbe stage as usual. The last roadmap items to be completed where engulfing balancing and fixing as well as allowing continuing as a related species in easy mode.

You can read more in the devblog

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submitted 1 month ago by sag@lemm.ee to c/opensourcegames@lemmy.ml
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This is the first release of the community port of Descent 3, released as open source software under the GPLv3 license on April 16th 2024.

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Minetest 5.9.0 released! (blog.minetest.net)
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Zero-K (zero-k.info)

Have you heard of this game? https://en.wikipedia.org/wiki/Zero-K

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submitted 2 months ago by poVoq@slrpnk.net to c/opensourcegames@lemmy.ml
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submitted 2 months ago* (last edited 2 months ago) by heartbreaker@lemmy.world to c/opensourcegames@lemmy.ml

Discord announcement Since the last anniversary update a lot has been added to the project to setup a strong foundation for building gameplay features on. In February <@397824651696537612> created a sleek launcher for LTR which installs and updates the game. Also in February <@397824651696537612> created a blog for more in-depth information on specific systems & updates. Back in April we created a game design doc which will be used to help prevent scope creep as well as work as a reference for prioritizing feature development in the future. We are on track to begin work on gameplay features starting next year.

Read more about Limit Theory Redux in discord

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submitted 3 months ago by poVoq@slrpnk.net to c/opensourcegames@lemmy.ml

Multiplayer depends on Steam though.

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submitted 3 months ago by poVoq@slrpnk.net to c/opensourcegames@lemmy.ml
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submitted 3 months ago by trevor@lemmy.ml to c/opensourcegames@lemmy.ml
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submitted 3 months ago by sag@lemm.ee to c/opensourcegames@lemmy.ml

Cross posted from: https://lemm.ee/post/35889057

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submitted 3 months ago by sag@lemm.ee to c/opensourcegames@lemmy.ml

Cross posted from: https://lemm.ee/post/35954037

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submitted 3 months ago* (last edited 3 months ago) by sag@lemm.ee to c/opensourcegames@lemmy.ml
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submitted 3 months ago by poVoq@slrpnk.net to c/opensourcegames@lemmy.ml
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