60
max distance between players before becoming a split group
(hackers.town)
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I don't know if it was this video or one very similar, but it greatly improved my squad's ability to do harder missions. Knowing what causes more enemies to spawn is super helpful. Key points that suck with me:
So does it count a solo player >75m from everyone else as not a group? Like, a 3+1 split around the map would have the same patrols as a 4-man?
A solo player >75m from everyone is a separate group. So if the other 3 were within 75m of each other, that is 2 groups with 2x the spawns of 4 people closer together.