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Quake-like game made with JavaScript takes up just 13KB of storage
(www.tomshardware.com)
This is a most excellent place for technology news and articles.
On another forum, I was complaining about how Microsoft was planning to remove WordPad from Win11. I was advised that installing OpenOffice or LibreOffice was an appropriate replacement. I replied that WordPad was only 3 megs large, as opposed to the recommended replacements, which are decidedly larger.
I guess not everybody appreciates tight code, but I surely do. Things like this are amazingly impressive.
Size doesn't matter much when you have SSDs that read upwards of 5000mb/s. It's why we're seeing an advent of web-based apps despite them being woefully inefficient, and why games regularly go above 100gb. The reason file size gets so large is that assets can take up a lot of space and they come with plenty of libraries that they just have to bundle. These "small size" software optimize for size at other costs, like speed, asset quality, development time... Reducing file size is just not relevant anymore and if anything you should be wary of software that do it.
yeah, you know what?... no. This is the kind of attitude that got us here to begin with. Yes, processers get faster, and yes size gets more available. But that shouldn't be an excuse for poorly-written code.
An empty Microsoft Word document is larger than the first word processing program I ever used. That is just crazy when you think about it. but "oh people have lots of resources they're not even using so it doesn't matter", right? When companies have this attitude of "oh the resources are there I may as well use all of them for myself" then their code runs like garbage and you need a faster computer just to make it work halfways decently. And because of this we all end up on this goddamned technology treadmill where we have to keep buying bigger and faster and more expensive computers to do the same thing the old computers did just because the programs written for it are too bloated and the people writing the code couldn't be arsed to make it work well. It wastes our time and our money. I reject that. I think others should too.
This is where you guys lose me, it's just code that not optimized for size and that's because most people don't give a shit about that. People want want their 4k assets, their localization, their accessibility features, their application to run on any device... All this comes at a cost. You want to change things, that's fine, but start by understanding why things are the way they are because shitting on developers won't get you anywhere.