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Quake-like game made with JavaScript takes up just 13KB of storage
(www.tomshardware.com)
This is a most excellent place for technology news and articles.
I'd rather have the audio compressed and decompress in realtime instead of a game taking 100Gb in size. Or maybe give me the option to only download languages I can use.
It's almost always compressed in some way. Still takes up a lot of space. You can fit a lot of compiled code in the space of a 1 minute, 128kbps mp3.