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submitted 2 months ago by Sibbo@sopuli.xyz to c/factorio@lemmy.world
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[-] dustyData@lemmy.world 15 points 2 months ago

I see it as the other way around, the simulation might run on a less realistic model. But the results are more inline with real life behavior of pipes. They eliminated a lot of weird glitches and strange behaviors that just weren't real at all. Thus, for me it seems like a more realistic implementation.

[-] morhp@lemmynsfw.com 3 points 2 months ago

Yeah, stuff like where the direction of flow depends on the order you've built the pipes isn't realistic at all.

I'm looking forward to try the new mechanics and I don't think the new system will make trains obsolete. Using tons of pipes will create large buffers, which will have low throughput until the pipes are filled sufficiently. You might still need to build pumps regularly to prevent backflow into large buffers, e.g. to not cause huge backflow into the entry pipes when connecting another new oil pumping outpost.

They could also add other mechanics for balance, for example if a pipe gets destroyed that could empty out the whole associated buffer (as the fluid would've leaked out), again making huge pipe networks dangerous.

this post was submitted on 21 Jun 2024
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