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submitted 1 year ago by GreenCrush@lemmy.world to c/zelda@lemmy.ml

I'm not going to deny that they are good games, they definitely are. However, there are some design choices made with BOTW and TOTK that really make me separate them from the rest of the series.

The item degradation, the voice acting, the open worldness, all these things aren't what I want from a Zelda, and because of that, I doubt I'll ever replay those games again. Again, not bad games at all, and if anyone said they were their favorite games, I'd totally understand that.

But does anyone else wish that we would get a more traditional Zelda game again?

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[-] plumbercraic 5 points 1 year ago

Majora as traditional is a spicy take and I love it

[-] GreenCrush@lemmy.world 2 points 1 year ago

Haha ok, true. It's my favorite, guilty bias on my part. I feel like it wasn't too much of a change from Ocarina though.

[-] frozen@lemmy.frozeninferno.xyz 2 points 1 year ago

Having a built in time limit precludes it from being a "traditional" Zelda, in my opinion. Not that that's bad, necessarily, but it's the only one like that.

[-] swankybones@mastodon.social 1 points 1 year ago

@frozen @GreenCrush but the time limit is only a facade. Being able to freely move back and forth in time kind of negates the time limit, no? You get the ability to do so very early game

this post was submitted on 21 Jul 2023
41 points (84.7% liked)

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