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submitted 3 months ago by Carighan@lemmy.world to c/games@lemmy.world

From the article:

"Play is an integral part of human evolution and learning," she says, mentioning that this is a topic she covers in her book. "Gaming, being the most refined form of play in our time, has much to offer. Instead of focusing on what gaming is not, it's more effective to showcase its true essence. The industry's effort to create a more diverse range of games, beyond merely violent and intense ones, will help showcase the broad spectrum of gaming as an expression of creativity."

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[-] Nutteman@lemmy.world 18 points 3 months ago

You're blaming games not being fun on devs "wasting time" to ensure diversity in their games? You realize the people who work on the story and characters aren't the same as the ones coding the game mechanics right? The two have almost nothing to do with one another. Studios aren't forgetting to make games fun due to diversity lmao. They are having to spend a lot more man hours than they did in the past because of the advancements in development tenchology.

this post was submitted on 25 Jul 2024
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