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submitted 4 months ago by ApollosArrow@lemmy.world to c/games@lemmy.world

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[-] drphungky@lemmy.world 6 points 4 months ago

DOTA popularized and also invented the battle pass mechanic.

[-] PraiseTheSoup@lemm.ee 2 points 4 months ago

You mean DotA 2, but DotA (warcraft 3 map) also popularized the MOBA genre. It wasn't the first MOBA however, as I believe that title belongs to an earlier StarCraft map called Aeon of Strife. But StarCraft didn't have a robust enough hero system for it to really catch on.

this post was submitted on 19 Aug 2024
215 points (97.4% liked)

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