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[-] stupidcasey@lemmy.world 26 points 3 weeks ago

Just remember most normal people live their entire lives and never progress to level 1, any player character is an exception beyond normal humans, It’s like looking at a teenager and belittling them for not being a god yet.

[-] pyrflie@lemm.ee 25 points 3 weeks ago

I played in a commoner campaign (4hp 10 in all stats) about 10 years ago. The 'boss' at the end was a group of four goblins and a goblin boss. Only two of our group of 8 players survived.

It made me look at lvl 1 in a whole different light.

[-] cinnamonTea@lemmy.ml 12 points 3 weeks ago

That sounds like a really interesting setup. Did you each get a profession/craft to base a few skills around?

[-] pyrflie@lemm.ee 11 points 3 weeks ago

The premise was that our characters were hired hands for a semi-commercial farm a little ways outside Yartar. Everyone had proficiency in athletics, animal handling, clubs, and spears(pitchforks).

[-] clickyello@lemmy.world 4 points 3 weeks ago

okay I need more info, what were the sessions like? were you just RPing working on a farm in medieval times with DnD as a framework for that?

[-] pyrflie@lemm.ee 3 points 3 weeks ago* (last edited 3 weeks ago)

It was a one shot that took place over two sessions and four in game days. The first was mostly what you described, but that night a goblin band that had split from a Horde on it's way to attack Yartar raided the farm. The next couple of days were our group of survivors trying to reach Yartar for safety with as many supplies as we could while dodging other goblin bands and staving off exhaustion. The boss fight I described earlier was a scout group that we had to defeat in order to reach one of the city gates and get inside the walls.

This is one of the few campaigns I've ever been in where animal handling really mattered since we had an ox that was carrying a lot of supplies we would need to survive the siege if we made it to the city.

this post was submitted on 27 Aug 2024
875 points (98.4% liked)

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