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submitted 2 months ago by ahdok@ttrpg.network to c/rpgmemes@ttrpg.network

This comic follows on from the Previous comic which will almost certainly provide context.

This is peak political strategy, we all know it.

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[-] Infynis@midwest.social 16 points 2 months ago

This is exactly the kind of challenge I love. How can Konsi do all the good she wants to do without damaging the church's reputation? Does she need to become a bit of a revolutionary, change the status quo to improve the lives of those in need? If she does, the voices saying her church is interfering in the government will only get stronger, so it's a fight for public opinion. And how far do her funds actually go when she's working on the scale of the landed gentry? What kind of adventurer powers can help in a situation like this? Is the government secretly run by Mindflayers? There's only one way to find out

[-] ahdok@ttrpg.network 15 points 2 months ago* (last edited 2 months ago)

Yeah, it's this kind of content that I think tabletop excels at where nothing else does - you can really get into the weeds when it comes to the wider ranging implications of what you're doing.

These characters started in Dragon Heist (Alexandrian Remix) - having done all of the content in it... The powers that be in the city have good reason to be concerned about these idiots.

this post was submitted on 09 Sep 2024
322 points (97.4% liked)

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