60
submitted 2 months ago* (last edited 2 months ago) by Chewy7324@discuss.tchncs.de to c/linux_gaming@lemmy.world
you are viewing a single comment's thread
view the rest of the comments
[-] just_another_person@lemmy.world 3 points 2 months ago

Gaming development iterates and moves a lot faster than general desktop integration development, so this makes sense. Honestly the slowness is just because all the projects involved need more people and bandwidth at the QA and approval levels. There's a YON of activity in the projects downstream, but everything is backed up in reviews. I'm kind of glad a Valve adjacent project is pushing this, otherwise there would be a lot of fragmentation to do this in various other ways. The downside of course is getting developers in certain studios to actually work through this instead of just going for Windows support.

this post was submitted on 24 Sep 2024
60 points (98.4% liked)

Linux Gaming

15501 readers
953 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS