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Hey guys! I'm a newer dm (not a new player, been playing for a few years) and I just want to ask what a dm should consider when it comes to planning and worldbuilding. I would also like to ask if you have any tips for when a player goes wildly off course in a direction you have zero ideas for. You guys got tips?

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@Zagaroth@ttrpg.network Expanding on my earlier reply - my situation has a lot of parallels with yours, including eyeing Royal Road as a possible place to publish the serial.

I started up a prose fantasy-adventure serial as a medium to build a setting that's not encumbered by other people's Intellectual Precious, and try out some DMing ideas and scenario concepts in a controlled environment. Started with an ensemble of three "competent misfit" characters in (as is tradition) a small-town tavern and gave them a lead on potentially recruiting a fourth member to round out their group, and a selection of requests for help to start their "adventuring" career on. Now I've got several villages, a collection of Non-Protagonist-Characters, various businesses, and about three "big" sources of potential antagonism so far. Had an idea for a whole campaign idea (from another Fediverse conversation elsewhere) that I may test out in this medium, too, which should be fun.

How are you liking Royal Road as a hosting/publishing platform so far?

this post was submitted on 14 Jul 2023
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