465
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 28 Nov 2024
465 points (97.5% liked)
Games
32736 readers
2056 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
Why TF does it matter so much if you cheat in a single player game that they have to take such drastic measures to prevent it? In multiplayer, competitive games, I sort of get it, depending on context, but single player games, no way. I mod single player games all the time. It's one of the main reasons I like PC gaming over console. I'd never buy a game that went this far to prevent something that has no effect on them or anyone else.
Can't have you getting those cosmetics without paying for them!
Lots of game developers started off as hobbyist modders when they were young. Maybe they're trying to eliminate the future competition. More likely, Denuvo's actual primary purpose is DRM and anti-cheat is just how it's sold to players.
Something I often find myself explaining to my friends who I game with is just how much objectively terrible shit you can get gamers to not only tolerate, but support as long as you promise to "get rid of cheaters"... which is a hopeless goal. It took a lot of explaining to get them to accept my argument of "I would literally prefer cheaters over a new root kit for every game"
is this not about pirating if it's a single player game?