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Bayonetta director Hideki Kamiya thinks Japanese devs should be proud of 'JRPG'
(www.gamesradar.com)
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Playing with established characters is great if you like reading other people's stories and care about them.
Playing blank characters is great if you are creative and can make up stories of your own.
I'd like blank characters more if games were made so I actually have agency in the world and my choices actually mattered, but I've yet to find such a game. Most of the time you're a generic hero and the entire world revolves around you for no reason, and everyone is waiting for you to do their chores while also spoon-feeding you the entire content of the game, which takes me out of the story and shatters my suspension of disbelief.
Like, in Skyrim I became the head of Hogwarts while only knowing one or two basic spells. It's hard to play a role when the game itself doesn't care about you and gives you everything no matter what.
Yup, I agree, you know, I even think that we cannot even compare the two kind of games cause they are so different. One is much more a story teller, the other is a RPG. There is nothing wrong in preferring one over another but they are too different imo.