The Sims
A community based around all things related to The Sims.
This includes:
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Mainline games (ex. The Sims 2)
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Spin-offs (ex. The Sims Bustin' Out)
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Unique console releases (ex. The Wii version of The Sims 3)
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Mods and other fan-made content (ex. fan art)
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The Sims-like games/competing life simulators (Tiny Life, Paralives, Vivaland, and inZOI are in-development games I am aware of)
Rules:
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Posts that aren't PG-13 or you wouldn't feel comfortable opening at work should be flagged as NSFW.
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Discussion of NSFW content is allowed.
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Discussion of piracy is allowed; direct links are not.
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This is a safe space for LGBTQ+ and people of color. Hateful content will be removed.
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Avoid dumping links. The body of a post can be used for things like elaborating on your reason for posting it, a summary, or additional sources for example. Things that can foster discussion or other community engagement.
Links & Other Communities:
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osab/voicemxil's GitHub | The Sims/The Sims 2/The Sims Stories easy-install fix pack
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NRass | Sims 3 mods
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It certainly is a complex thing to do well! I look at The Sims 3, which was simulating those entire maps all the time, and think of how much is going on in the background. I remember seeing all the individual Sims driving around from birdseye view and realizing they were all doing their thing whether or not my Sims were interacting with them! Switching to the smaller maps in TS4 just wasn't the same. I'm also sad about Life By You, it was the one I had the highest hopes for. Maybe someday they'll make another foray into the genre.
I hadn't realized they added curved walls, I guess that's a good indicator of how long it's been since I've played it! I just bought the base game and one or two expansions before I dropped it. While I've criticized TS3 for putting a few things in expansions that I thought should be in the base game, it was at least reasonably fleshed out without them. TS4 on the other hand felt like it had gaping holes that they were going to fill with DLC later. Going free to play later on pretty much proved that to me, and the features added in the expansions didn't make me want to buy them either.
I'm hoping Vivaland turns out good! I'll be keeping a close eye on it now that I know about it. Expectations are always hard, but we'll see what happens. Hopefully they'll do an early access release or a basic gameplay demo or something. I'm hopeful that since they don't have a massive list of features that we'll maybe get a pretty good game that can be a base for future improvements!