this post was submitted on 16 Mar 2025
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"It sounds weird but we try to keep our innovation as low as possible," the director explained. "We'll say 'it's this game but with that.' It takes so much time to innovate. Sometimes you find the hidden holy Grail of game design, but often indie developers sit for five years trying out stuff. We're a studio of 50 people with bills to pay. So we can't do that."

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[–] Kolanaki@pawb.social 125 points 2 days ago* (last edited 2 days ago) (20 children)

IMO, "it's this game, but with X" is innovation. It's certainly more innovative than "it's this game, again, with absolutely nothing new" like Ubisoft basically does with every sequel to every IP they handle.

[–] Sanctus@lemmy.world 18 points 2 days ago (3 children)

Its this game but with x is how we got most new genres.

[–] Kolanaki@pawb.social 6 points 2 days ago* (last edited 2 days ago) (2 children)

I actually was thinking about this the other day with soulslikes as I make my way through Bloodborne. This is an entire genre that isn't even new. They're Metroidvanias (or whatever you would classify the OG Castlevania as other than just "side scrolling platformer")! The only real difference is that you don't get tools as like weapons/accessories to reach new areas, you just get a boring ass key that opens a door, you open a door from only one side, or a trigger automatically opens a new path when you defeat a boss. 🤣

[–] Contemporarium@lemm.ee 2 points 2 days ago

Is it your first playthrough of Bloodborne? If so I’m so jelly. I’d do anything to play that game for the first time again!! Don’t forget to do the dlc :)

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