this post was submitted on 14 May 2025
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[โ€“] homicidalrobot@lemm.ee 7 points 2 weeks ago (4 children)

This is a feature of Escape From Tarkov. Your trainable skills decrease to a minimum if you don't use them, even if you're playing regularly. I tend to like effort-based progression more than point spend, so this is a sound idea depending on how it's implemented.

Western gamers and especially americans are just devestated when a game doesn't preserve their progress forever, Once Human being the prime example in recent years. People couldn't see past level-playing-field reset periods and decided it was theft, so by the time they added permanent scenarios (which are basically like every ARK pve no wipe server: unplayably bad) the damage was done.

[โ€“] bisby@lemmy.world 11 points 2 weeks ago

Tarkov is a live service game. Which has its own ups and downs. Tarkov has benefits of having some things progress while you are offline. Things happen at the server level while you're gone.

Not every game needs to be a live service game though or try to use live service features in a single player offline game.

Unless there is a very specific reason in the game mechanics why in game time is 1:1 with real time, it doesn't make a lot of sense except to be divisive and a discussion point.

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