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this post was submitted on 15 Aug 2023
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Gaming
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This approach makes so much sense from a business perspective.
How many here have this experience: out of my entire friend group that I grew up playing video games with, I can't think of a single person who kept pirating games after acquiring disposable income, even though we all exclusively played pirated games as teenagers. Without piracy, none of us would have had access to any games, and very likely none of us would still be into gaming today, spending probably thousands of euros every year on games, consoles, PC components, etc.
I miss the era of freeware and demos. Give me a taste with no strings attached and you are far more likely to get my money at some point.
Yeah it's a shame demos died out. Now studios (or publishers, more likely) just expect everyone to pay for a game they don't even know they'll like, and tough shit if you don't like it.
A lot of indie games on steam still do demos actually but yeah shitty that AAA games don’t do them anymore.
Huh, I haven't run into an indie with a demo recently, but it's definitely great to hear that demos are still a thing in the wider indie scene.
During the many steam festivals, there will be indie games with demos.
The last Steam Next Fest in June had so many demos, I only had time for like 4-5. There were quite a few posts and comments (including mine) on the demos we tried.