Computer RPGs
Community for CRPG and other RPG discussions. Focus is on CRPGs, but discussion around JPRGs, ARPGs and hybrid games with RPG components is also welcome.
Tabletop/pen & paper RPG discussion is not a good fit for this community. Check out !rpg@ttrpg.network for TT/P&P RPG discussions.
Memes are not banned, but the overwhelming focus is on discussions, releases and articles. Try and post memes (on an occasional basis) that would make people who don't like memes admit "OK! That was a good one!".
Rules (Click to Expand):
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Follow the Lemmy.world Rules - https://mastodon.world/about
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Be kind. No bullying, harassment, racism, sexism etc. against other users.
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No spam, illegal content, or NSFW content (no games with NSFW images/video).
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Please stay on topic, cRPG adjacent games or even JRPGs are fine. Try to include topics / games that have a strong roleplaying component to them.
Some other gaming communities across Lemmy:
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- City Builders - !citybuilders@sh.itjust.works
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- Lifesim Games - !lifesimulation@lemmy.world
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- RTS Games - !rts@reddthat.com
- Strategy (RTS, 4X etc.) Games - !strategy@lemmy.world
- Turn-based Strategy - !turnbasedstrategy@piefed.world
- Tycoon / Business Sim Games - !tycoon@lemmy.world
- Video Game Art - !gameart@sopuli.xyz
- Video Game Music - !vgmusic@lemmy.world
Game-specific communities on Lemmy:
- Baldur's Gate 3 - !baldurs_gate_3@lemmy.world
- Cyberpunk - !cyberpunk2077@lemmy.world
- Deus Ex - !deus_ex@lemmy.cafe
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- Lovecraft Mythos - !lovecraft_mythos@lemmy.world
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Thank you to macniel for the community icon!
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I'll never understand the point of taking a turn based system and adapting it to real time. Why not just take a system that was designed for real time? They have to rebalance everything and then only thing left from DND is lore. Are they doing it just for the lore? Fine I guess, but it always feels like a cash grab.
I loved the puzzle with the pattern, it reminded me of Zelazny's Amber because it's shamelessly taken from there, and I think it works well.
The best thing in the video is the music director explaining the decisions behind music design and character themes. I'm sure other games do similar things but I rarely notice them. So it's good to be explicitly told about it to be able to appreciate this aspect.