this post was submitted on 26 Jun 2025
8 points (100.0% liked)
Worldbuilding
1917 readers
2 users here now
Rules of !Worldbuilding:
See here for a longer, more explanatory version.
- Rule 0: These are guidelines, not laws.
- Rule 1: Be polite and respectful to others.
- Rule 2: Provide some lore with your submissions!
- Rule 3: Show some effort.
- Rule 4: Do it yourself.
- Rule 5: Advertising is limited.
Related Communities
For conlang (constructed languages) discussion check out !conlangs@mander.xyz Feel free to discuss the your conlangs in our community, as well!
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I am working on a 'realistic' sci/fi mech setting. Mechs are mostly used for uban combat and still need infantry support so they use those goofy spring shoes that have probably killed a few people by now to stay a head and clear any anti mech weapons by parkouring around the city. The legs retract when they need to go inside a building.
Besides that though most of my weapons are pretty standard as I tend to focus on production history and why certain designs show up in certain parts of the solar system.
Like I have one mech that is sort of the AK or MIG of the setting. It was built to be cheap and so simple that you can train someone to use it (well enough) in six months where other mechs take three years of training. Its also built with the intention of having easily replicable parts so its easy to take a part and smuggle. It was built near the end of the Lunar-Earth war to quickly replace Lunar colonies heavy loses. It didn't save them, but at the end of the war they had more mechs then any other solar nation combined which have been sold off to rebel groups all around the solar system. So in the end the Lunar colonies fucked everyone over including themselves.
Another mech was designed by belter colonies who needed a standardized but easily customizable design to meet all the varied challenges they face in terms of industry. Theyn also though it was a good idea to use the same chassis for their weapons and so there are hundreds of 'rogue' colonies springing up they are so easy to get ahold of and modify to the point that they don't even need to be used just for urban combat.
I love mechs :D Yinrih, particularly the Knights of the Sun, also use mechs. They kept making powered armor bigger and bigger until you were piloting a vehicle rather than wearing a suit.
Since mechs have five prehensile extremities to manage (four paws and a prehensile tail) they require a fair amount of training, so a hybrid between mech and conventional armored vehicle was developed called a "jumper" (Commonthroat
qFbmg
) that has conventional wheels but also has a degree of vertical mobility, able to jump, climb vertical surfaces, and even hover for a short period.