this post was submitted on 05 Jul 2025
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[–] mholiv@lemmy.world 33 points 3 days ago (14 children)

Skill Issue.

For reals though adopting a functional style of programming makes rust extremely pleasant . It’s only when people program in object oriented styles that this gets annoying.

No loops, and no state change make rust devs happy devs.

[–] magic_lobster_party@fedia.io 17 points 3 days ago (1 children)

I’m a OOP programmer.

I wrap everything within Arc<Mutex<>>.

I’m a happy dev.

[–] mholiv@lemmy.world 10 points 3 days ago* (last edited 3 days ago) (1 children)

I mean yah. That’s what it takes. But like when I try to write code around Arc<_> the performance just tanks in highly concurrent work. Maybe it’s an OOP rust skill issue on my end. Lol.

Avoiding this leads, for me at least, to happiness and fearless, performant, concurrent work.

I’m not a huge fan of go-lang but I think they got it right with the don’t communicate by sharing memory thing.

[–] PlexSheep@infosec.pub 1 points 3 days ago (2 children)

You mean mutex? Arc allows synchronous read only access by multiple threads, so it's not a performance bottleneck. Locking a mutex would be one.

[–] tatterdemalion@programming.dev 5 points 2 days ago (1 children)

Arc is not free, and the extra atomic operations + heap allocations can become a bottleneck.

[–] PlexSheep@infosec.pub 1 points 2 days ago

Oh, I did not know that. Well, it makes sense that it has a heap allocation, as it becomes more or less global. Though not sure why the atomic operations are needed when the value inside is immutable.

[–] mholiv@lemmy.world 3 points 3 days ago* (last edited 3 days ago)

I mean it could be Mutex, or Rwlock or anything atomic. It’s just when I have to put stuff into an Arc<> to pass around I know trouble is coming.

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