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submitted 1 year ago by simple@lemm.ee to c/games@lemmy.world

After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

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[-] evujumenuk@lemmy.world 4 points 1 year ago

Hopefully, it sold more on consoles. Otherwise, numbers like this could kill a fledgling studio outright.

this post was submitted on 27 Aug 2023
125 points (93.1% liked)

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