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So a user on Reddit (ed: u/Yoraxx ) posted on the Starfield subreddit that there was a problem in Starfield when running the game on an AMD Radeon GPU. The issue is very simple, the game just won't render a star in any solar system when you are at the dayside of a moon or even any planetary object. The issue only occurs on AMD Radeon GPUs and users with the Radeon RX 7000 & RX 6000 GPUs are reporting the same thing.

The issue is that the dayside of any planetary body or moon needs a source of light that gets it all lit up. That source is the star and on any non-AMD GPU, you will see the star/sun in the sky box which will be illuminating light on the surface. But with AMD cards, the star/sun just isn't there while the planet/moon remains illuminated without any light source.

Original Reddit post by u/Yoraxx

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[-] violetraven@lemmy.blahaj.zone 14 points 1 year ago

Does it run better by not rendering light emitting objects?

[-] Hildegarde@lemmy.world 9 points 1 year ago

That's one way to improve performance

[-] Frog-Brawler@kbin.social 3 points 1 year ago

Perhaps. Who needs stars anyway?

[-] booly@sh.itjust.works 2 points 1 year ago

All GPUs perform equally well the same at ray tracing when there are no rays to trace

this post was submitted on 10 Sep 2023
186 points (97.0% liked)

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