171
submitted 10 months ago by ylai@lemmy.ml to c/steamdeck@lemmy.ml
you are viewing a single comment's thread
view the rest of the comments
[-] TheThing@pawb.social 4 points 10 months ago

Yup. It works well enough if you know your gonna jump right back in, but god forbid you wait a couple hours it'll be dead. I've just started to turn the whole thing off every time now. I wish there was a hibernation option.

[-] aebrer@kbin.social 18 points 10 months ago

You may want to look into that... mine sleeps for a day or two at least typically.

[-] averagedrunk@lemmy.ml 4 points 10 months ago

I don't play mine every day or even every week. The last time I turned it on was last Monday. I just checked and it's exactly where I left off and at 6%. I have no idea how much battery I had when I put it into sleep mode, but it was likely full or pretty close.

[-] Ferk@kbin.social 6 points 10 months ago* (last edited 10 months ago)

They already took so much care to handle the suspend feature (they even support save syncing mid-game!). Solving the point you mentioned is the one thing that, in my view, would make it perfect.

The thing is that it's technically possible to handle this use case.. they could have programmed it so it goes into hibernation after X hours of being asleep (which could have been done by setting a wake up timer before the sleep state, the Linux kernel already allows it).

I wish some of the unofficial extensions implemented something like this, but I bet it's not so simple to hook into the pre-sleeping / post-sleeping codepath without messing up too much with the system... plus the risk of potentially causing the device to enter some inescapable loop.

this post was submitted on 12 Sep 2023
171 points (96.7% liked)

Steam Deck

5727 readers
2 users here now

Universal community link
!steamdeck@lemmy.ml

Rules

Order

Models

64GB eMMC LCD
256GB NVMe LCD
512GB NVMe LCD
512GB NVMe OLED
1TB NVMe OLED

Allowed languages

founded 3 years ago
MODERATORS