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submitted 11 months ago by helloharu@lemmy.world to c/games@lemmy.world

We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback.

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[-] SirEDCaLot@lemmy.fmhy.net 2 points 11 months ago

Trust is hard to build and easy to break and even harder to rebuild.

To truly rebuild trust, they'd need to commit to never doing this again. That would mean 1. a change to the legal TOS that a developer who licenses for a project at a certain pricing level may remain at that price level for that project / that generation of Unity for as long as they wish, 2. a public commitment to never require per-install pricing, and ideally 3. the resignation of whoever came up with this brain dead idea.

[-] Uranium3006@kbin.social 2 points 10 months ago

Indeed, only a legal guarantee would satisfy me. Put it in writing in all the contracts that unity is not allowed to charge per install and then we can talk

this post was submitted on 18 Sep 2023
312 points (96.7% liked)

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