427
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 12 Nov 2023
427 points (92.8% liked)
Games
32977 readers
1257 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
Sure thing! GTA 5 average game time was 52h (main+extras), so its price is then about $1 per hour at launch. Looking at my Steam library, I'd probably have saved hundreds if not thousands over the last 20 years if all the games were billed like this...
Have fun implementing the payment system that reliably measures and bills this with zero downtime, internationally! And even more fun when nobody mysteriously chooses to subscribe to this shit.
Yeah, but dollars per hour is stupid. I care more about enjoyment per hour. Just maximizing play time is what has cause open world games to be boring as hell. I'd rather spend less time with a game that's more enjoyable over a shorter period than more time doing the same few activities over and over and getting nothing out of it.
To be fair, for most games which you actually choose to continue playing, enjoyment per hour must be at or above a certain threshold otherwise you'd stop playing.
Well, there are a lot of psychological tricks that can be used to make us keep doing things we aren't enjoying. We're just big dumb apes who are easy to manipulate.
The fun in gta starts after the story is done though. Thats when you can spend thousands of more hours in it