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this post was submitted on 08 Dec 2023
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Well, that's not a good sign for Starfield's modding future. Honestly, it feels like post-Skyrim Bethesda just assumes their games will have a robust modding community. Except that for a game to garner that kind of community it has to be, you know, good. Maybe Bethesda hopes paid modding will be the carrot that brings modders to Starfield, but even if that becomes the standard I don't expect many people will want to make mods for a game they don't even enjoy playing.
You're not necesarrily wrong, but modders currently have a more difficult time than with Skyrim.
As far as I'm aware, modding tools from Bethesda haven't been released yet, kinda limiting what people can do.
Not that it can't be done, its just more difficult and time consuming than using producer built tools. People were modding games before any one put out tools for that purpose. Notepad and a hex editor can get you a long way if you know what you're doing, at least back then.
I guess I should say this is from the perspective of a PC gamer, primarily. I've used consoles in the past, sure, but my last console was an Xbox 360 and before that a PS2.
I never thought I would read that someone else had the same last consoles as me, feels good to not be alone there. I recently got a ps3 for the first time about a year ago solely to get the MGS collection and play through MGS4 since it wasn't available anywhere else. Also some gundam games but I haven't gotten around to getting those.