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this post was submitted on 05 Jul 2023
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This is article is pretty much clickbait, as it doesn't count Gamepass players. However, I absolutely agree that the game had core issues which were completely bungled at launch, and prevented it from maintaining its player base. Chief amongst these were horrible desynch and the choice to remove collision, which made melee combat a game of whackamole - you'd literally smash a player with a hammer, and as you're smashing, they'd pass through you and hit you from behind. Trying to play competitively was an exercise in frustration, compounded by the lack of customization and microtransactions.
It's a pity, because it's a beautiful game and the PVE open world was excellent (although limited in scope). If they ever reinstate collision and fix the desynch issues, I might play again, but after beating the campaign there was no reason to keep playing while the PVP was in such a poor state.