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[-] OADINC@feddit.nl 10 points 7 months ago

If (Status != Prev_Status) {Send_All_User_Data();}

[-] LazaroFilm@lemmy.world 2 points 7 months ago

Yes! The issue is that if the server misses that packet, the status is now wrong. So they need an aknowledgement send from the server.

[-] ripcord@lemmy.world 2 points 7 months ago

Ok...? That's extremely standard. And easy.

[-] LazaroFilm@lemmy.world 2 points 7 months ago

And yet they don’t implement it…

[-] ripcord@lemmy.world 1 points 7 months ago

Every single one that uses an interface like that does. All of them. i'm talking about the requiring a response from the server part.

Most also do not do .1s update rate or whatever you think the one device you have does.

this post was submitted on 14 Jan 2024
314 points (76.3% liked)

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