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Ruiner developer Reikon Games reportedly lays off more than half its staff | GamesIndustry.biz
(www.gamesindustry.biz)
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It’s mindblowing that the studio had 100+ people and their only game was apparently RUINER. I was convinced it was a smaller indie game, how could they have that many employees and only release one decently successful game in like 6+ years?
Patient investors, probably.