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submitted 11 months ago by simple@lemm.ee to c/games@lemmy.world

Something something digital ownership

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[-] KingThrillgore@lemmy.ml 2 points 11 months ago* (last edited 11 months ago)

Perpetual sync rights licenses aren't unheard of, but typically these require an ongoing revenue split of sales or a big up front. More often than not, limited rights are used to save scratch and because its going to be for a set period, like 30 days (for an ad campaign).

In fact, I wouldn't be shocked if Take Two opted for perpetual, and decided they won't afford a per unit sale anymore, and pulled the game to stop paying.

[-] lolcatnip@reddthat.com 1 points 11 months ago

So basically music rights owners are too greedy and demand so much money for a reasonable license they have publishers can't afford it? Sounds about right.

this post was submitted on 31 Jan 2024
132 points (92.9% liked)

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