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New moderator saying hi!
(beehaw.org)
All things relating to and about tabletop gaming and board gaming generally!
See also Tabletop Gaming's sister community Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
My published games are Nightfall (and its expansions), World-Z League and an upcoming deckbuilder via Universal Studios that's manufacturing now.
Unpublished I have an abstract on time travel and a real-time card game about competing food trucks that I co-designed with my son-in-law.
(we have 8 kids so certainly some should take after me right? lol)
Hot dang 8 kids?! You can even play big group games with just your immediate family!
I don't think I've played any of your games, but I took a quick look and they seem pretty cool. What's your favourite part about designing games?
LOL yep, player count is definitely a consideration :D
My favorite part is working out the mechanics of a game trying to create something new and fun. I almost always start with a mechanical idea that I think on for a long while as I piece together supporting mechanics toward a playable game and part way through that process a theme will generally emerge that aids in finalizing the mechanics.