The only reason I see for piracy these days is the requirement to always be online, when the game could run just fine offline. The first game I noticed using that was Elite: Dangerous, and despite their promise to add a proper offline single player mode during development.
The only reason I see for piracy these days is the requirement to always be online, when the game could run just fine offline. The first game I noticed using that was Elite: Dangerous, and despite their promise to add a proper offline single player mode during development.