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[-] Semi-Hemi-Demigod@kbin.social 14 points 9 months ago

Ever use candles for the sensor bar? That's a fun trick.

[-] ptz@dubvee.org 11 points 9 months ago* (last edited 9 months ago)

Lol, can't say I have. But I did eventually learn that the sensor bars are just dumb IR lights that the remotes track rather than something more complex, so I can see how it would work.

[-] dohpaz42@lemmy.world 11 points 9 months ago

This reminds me of Duck Hunt. Basically you’re not shooting anything from the “gun”. Instead, for a brief moment, the screen turns black and the ducks turn into white blocks. The gun will then register if you’re pointing it at a white block or not and register it as a hit. This was specifically attuned to the refresh rates of CRTs, and consequently will not work with newer LED/LCD TVs.

[-] ptz@dubvee.org 8 points 9 months ago

That's correct.

Also, if you just put the light gun right against the TV screen, it'll register a hit no matter where you're pointing 😅

[-] dohpaz42@lemmy.world 5 points 9 months ago

Where were you 36 years ago when I got my Nintendo?

[-] ptz@dubvee.org 12 points 9 months ago

Prob at home cheating at Duck Hunt.

[-] Davel23@kbin.social 7 points 9 months ago
[-] TWeaK@lemm.ee 5 points 9 months ago

That's reminds me of the EDTracker, a little head tracking solution created for Elite Dangerous, made out of an Arduino and a sensor board that's basically like a Wiimote (the accelerometers and magnometer, not the IR stuff). It was much cheaper than TrackIR or any commercial head tracking solution.

Lol their main domain has been bought by a dodgy prostitute spam site now... you don't want to visit the .org.uk site. But the instructions are still on hobby components forums.

It's a shame there haven't been more ghetto head tracking implementations. It's a damn sight more affordable than VR, and doesn't require loads of space to use.

[-] Sanctus@lemmy.world 4 points 9 months ago

Ah, so the Wii spawned the 3DS.

this post was submitted on 22 Feb 2024
83 points (96.6% liked)

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