Awesome. Game Freak needed some competition, they've been coasting for at least a decade.
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I mean, it's more competition for ARK than Pokemon. I doubt Game Freak learns anything from all this unfortunately.
Game Freak will learn absolutely nothing from this, except "People like Pokemon, lets crank out one every 6 months instead of yearly and make them even shittier!"
I heard cassette beasts is providing some direct competition but it wasn't nearly as successful.
Yeah, that one is real competition - at least gameplay wise - and a wonderful example of taking inspiration from Pokemon while still making something their own. It really deserves more attention than it got.
Maybe. Maybe not. Pokémon isn't successful because it's good. It's successful because people want to play Pokémon. If they can have the same experience of capturing and training Pokémon in a different format and name, it may compete with them. Admittedly, PalWorld is missing a lot of the higher level Pokémon things, but I don't think that matters to the vast majority of players, and hunting for perfect traits may make up for it.
I don't think it's a particularly great game, but I also don't think Pokémon is.
Happiness is a dead lamball rolling down a cliff
Their little death squeals fuel me
All this time and I still feel horrid farming Lamballs. Why on earth is the fodder creature so damn cute?
I still avoid killing them. :(
Have you seen the most recent Let's Game It Out?
All the people blaming "clickbait youtubers" or "AI bots" for this game blowing up are idiots. Its actually fun, it delivers a satisfying game loop that no pokemon game ever has, and it has support for multiplayer. It's big enough to explore a lot, has a deep tech tree to unlock, some pretty interesting base automation mechanics, and over 100 pokemon to discover and catch, and a surprisingly robust breeding system to unlock new pokemon instead of evolving. It's just FUN, and lots of games lately lack that. Despite it being buggy and early access, its very playable. I hosted a dedicated server and my friends and I can play together and explore and adventure and find bosses, and work on our base together. Haven't had a game that lets me do that in a long time.
It's silly fun. No idea if it'll last, but I'm enjoying it.
The one thing I don't care much for in PalWorld is building structures (walled structures), it feels kinda janky and restrictive at the moment. Which it hasn't been a major part of the game so far, but it's one of the few things that's bothered me about it. Otherwise, it's been a breath of fresh air compared to Pokemon's recent outings.
I've got a dedicated server I play with a few friends, and I got really stoned on the first day and just kept building a building for our base. Next thing I know I've spent six hours on 5 floors (not including an attic space and WiP rooftop garden.. need to unlock more building stuff).
You don't want to build much anyway, because you need every inch of your base ring for pal stations, but yeah. We have a 1x1 lean-to with 2 beds in it, the rest is the massive fucking breeding operation we've set up
Gotta be honest, rockpapershotgun’s coverage of this game hasn’t gotten me very interested in this being anything other than a hyped flash in the pan but we’ll see
It's surprisingly entertaining, but you might want to wait until it leaves early access if you're on the fence. It's very buggy and there's big aspects of the game that aren't filled out yet.
I actually like it. It's kind of like ARK but mixed with Factorio/Satisfactory
My friends all call it Valheim, but with cute fluffy animals.
The ability to customize difficulty settings is also a big hit.
It is missing too much to call it like factorio or even rimworld as you cant even set task priority or do much optimization, but it has the foundation and could certainly go that route with some major ai improvements.