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Dawntrail 7.0 Patch Notes (na.finalfantasyxiv.com)
submitted 1 month ago by Drusenija@lemmy.world to c/ffxiv@possumpat.io

The full patch notes for Dawntrail are now available? Are you excited with what's coming?

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[-] Schal330@lemmy.world 7 points 1 month ago

For sure excited! Gonna wake up early, order some McDonald's brekky, crack open a bottle of prosecco, and join the queue...

[-] TipRing@lemmy.world 5 points 1 month ago

For the life of me I can't wrap my brain around how MNK plays now just from reading the guide.

[-] Stovetop@lemmy.world 4 points 1 month ago

Just wanted to remind folks looking at the job changes that potency numbers you see may not always mean the same thing from job to job.

Potency is meant to give you a sense of how powerful certain abilities in a kit are compared to another, but potencies across jobs are not always equal. A Paladin potency may not be the same as a Samurai potency may not be the same as a Sage potency, etc.

[-] Drusenija@lemmy.world 2 points 1 month ago

Also a lot of the potency increases aren't just always there, they're based on new traits you get in the level 91-100 range, so you won't see those increases immediately in most cases, you have to level up and get the new job trait.

this post was submitted on 27 Jun 2024
24 points (100.0% liked)

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