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submitted 1 month ago* (last edited 1 month ago) by GhostlyPixel@lemmy.world to c/halo@lemmy.world
  • Disruptor damage over time is back
  • Bandit rate of fire reduced
  • Sentinel Beam does same damage regardless of distance and no longer does extra headshot damage
  • Ravager primary fire damage increased
  • AR max bloom reduced
  • Skewer reload speed increased
  • Rocket Launcher damage radius reduced, max ammo increased to match other Halo games
  • Sniper max ammo increased to match other Halo games
  • Bulldog max ammo increased
  • A ton of changes to various weapon variants
  • GRENADE JUMPING
  • Ghost health and speed reduced in some directions
  • Banshee ground collision damage reduced, weapon damage increased, roll speed increased
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[-] ShadowCat@lemmy.world 2 points 1 month ago

I still wish the sentinel beam had "infinite" range.

this post was submitted on 25 Jul 2024
3 points (100.0% liked)

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